![]() "I must say that so far, this course is awesome. Game Menus, Saving/Loading Game Progression.Scoring, HUD, Stats/Progress Tracking, Score Board.Sound, Adding Music, Adding Sound Effects.Collision Detection, Axis Alined Bounding Box, Collision Bit Masks.Tile Based Game World, Tile Sprites, Tiled + Kobold Kit, Creating and Loading Tiled files. ![]() Character Movement/Physics, State machines, Player Physics, Jump Curve, Double Jump, Boost, etc.Physics Bodies, Physics Properties, Bit Fields, Collisions, Contact Response.Animation, Parallax Scrolling, Character animation.Sprite/Texture Creation, Sprite Theory, Atlas Files.Introduction to Game Development, Sprite Kit, Scenes and Nodes, Coordinates, Game Loop.The course will include over 120 hours of content (30 hours of video plus notes and challenges), an active discussion forum where students and teachers answer questions, and multiple fully coded example projects that you can download. We use the same proven pedagogy to teach game development. Our highly successful Beginner iOS Bootcamp (over 18k students and 5 star review) teaches students the basics of programming iOS apps. We combine videos, notes, collaborative discussion forums, and challenging assignments to have students build real apps. We built an immersive game development course that teaches you all of the fundamentals so you can build your own games on iPhones and iPads.
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